Gabriel Comin is a 3D Character Artist / Digital Sculptor / Toy Designer based out of South Florida. He is an alumni of the Savannah College of Art and Design (SCAD) where he graduated with a B.F.A. in Game Development and Interactive design. He began his career in the video game industry by making skins and weapons for the DOTA 2 Steam Workshop by Valve. His professional credits since then include sculpting miniatures for table tops games such as Star Wars: Imperial Assault, Mansions of Madness and creating over 30+ skins and characters for the popular mobile MOBA game Vainglory. 

Aside from his work in the game industry, he began pursuing his passion for creating traditional sculpture/figures/art toys on his own time. His goals are to explore the world of art toys, create innovative and unique designs as an outlet for his creativity, and turn his art from pixels into plastic by using his skills in digital sculpting, 3D printing, moldmaking, casting and painting.